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NPC Generator

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Advanced [show]


Simon Brandon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with red pants. He has a moderate pudge and is not very fit. He keeps his long red hair kept up in a rat tail. His eyes are a pleasant green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Gifted. Bonds: In love, Adventurer, Military. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Simon Brandon, Male Human Druid 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills Deception +6, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Balimaar Marston, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and green robe with the hood down. He is physically well-built. His red hair is thinning but still full. This green eyed westerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted druidic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and revenge

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Nature. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Balimaar Marston, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 16 (+3)7 (-2)
Skills Acrobatics +4, History +4
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2900 sp. Malachite (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He is portly but not overly obese. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Barkeep and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to end his boredom

Flaws: Shy, Selfish, Mundane, Greedy. Bonds: Job. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Percival Westcott, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)11 (+0) 7 (-2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Adam Allerton, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. He has a small bristly mustache and wavy chestnut hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Adam Allerton, Male Human Fighter 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 10000 sp. Azurite (11 gp). Lapis lazuli (11 gp). Deep blue spinel (700 gp). Eye agate (11 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Rodney, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a green cloak and cross-gartered blue stockings. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Sage, who enjoyed hunting, Randal was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Randal took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has achieved small success as a Ploughman.

Motivation: Wants a kiss.

Bonds: Attractive, Has a crush, Nature, Job. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Randal Rodney, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 21000 cp.


Social Check DCs

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