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NPC Generator

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Advanced [show]


Ernest Kitchur, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a auburn handlebar mustache and slicked back auburn hair. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Mundane, Fearful. Bonds: Mentor. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Ernest Kitchur, Male Human Sorcerer 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Lester, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Glassblower. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has wavy golden hair. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the south

Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Charles Lester, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 7000 cp. 1 Small steel mirror. 1 Disguise kit.


Social Check DCs


Wymar Marleigh, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his black hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Marleigh, Male Human Monk 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 9000 sp. Jet (150 gp). Alexandrite (1000 gp). Malachite (10 gp).


Social Check DCs


Jocelyn Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. He has no hair. His eyes are blue and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Jocelyn Hadleigh, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He very much looks the part of a Bowyer, and his gloved hand is found clutching a scimitar. His black hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised in a plains tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Bowyer like his father before him.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Flaws: Insane, Ugly. Bonds: Job, Enemies, Nature. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Bertram Hallewell, Male Human Aristocrat 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Nature +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp.


Social Check DCs

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