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Advanced [show]


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. His red hair is knotted and matted. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Bonds: Attractive, Nature, Mentor. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Kent, Male Human Druid 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)18 (+4) 11 (+0)14 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 gp.


Social Check DCs


Rolf Barton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His hair is short and red. His gray eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Addict. Bonds: Rich, Attractive. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Rolf Barton, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with black and blue striped suspenders. He wears various colorful collared shirts. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north his family was never financially stable. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Bellfounder; and wants a kiss

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Has a crush. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Richard Hallewell, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


William Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His violet eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Bonds: Poor, Nature, Adventurer, Religious. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

William Hallewell, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Alex Lindsay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting black shirt and pants and is in decent physical shape. He wears his black hair up. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and many goblins want him driven away

Ideals: Logical, Impeccable. Flaws: Shy. Bonds: Enemies, Poor. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alex Lindsay, Male Human Adept 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2600 sp.


Social Check DCs

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