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Advanced [show]


John Rayden, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a black vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. He has no hair. His eyes are likewise gray.

Personality: He is extraordinarily eccentric. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, John took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

John Rayden, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Banded mail.


Social Check DCs


Shane Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Westcott, Male Human Adept 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1200 gp. Sardonyx (30 gp). Azurite (13 gp). Sard (30 gp). Jasper (30 gp).


Social Check DCs


Hubert Wesley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a green vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He keeps his golden hair in a pixie cut. His amber eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Weaver.

Motivation: Further expansion of business; and to be a dilettante again

Ideals: Persistence, Extrovert. Flaws: Ugly. Bonds: Rich, Job. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Wesley, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Malachite (6 gp). Onyx (70 gp). Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs


Dean Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His head has been shaved. He has several tiny sapphire earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Dean Marleigh, Male Human Ranger 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 22000 cp. Malachite (14 gp). Alexandrite (800 gp). Blue quartz (14 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Diggory Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He wears a top hat to cover his moderate length brown hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a necromancer, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his brother; and he is terrified, and will act out of fear

Ideals: Entrepeneur, Disciplined, Justice. Bonds: Attractive, Mentor. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Diggory Roscoe, Male Human Barbarian 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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