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Advanced [show]


Patrick Harlow, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His brown hair, when down, is lengthy. His eyes are likewise gray.

Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Joker, Artistic. Flaws: Insane. Bonds: Poor. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Patrick Harlow, Male Human Rogue 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills History +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Draconic, Undercommon, Terran
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp).


Social Check DCs


Kody Middleton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is knotted and matted. His fierce amber eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Family, Mentor, Attractive. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Kody Middleton, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 13000 cp. Large well-done wool tapestry (500 gp).


Social Check DCs


Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, Drogo has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Disciplined, Extrovert. Flaws: Disease, Insane. Bonds: Attractive, Adventurer. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Drogo Berkeley, Male Human Barbarian 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 8 (-1)5 (-3)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Balimaar Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, brown cloak. He has silver hair. He has several tiny ruby earrings on each ear.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He receives visions of the future at random moments

History: Gifted from a young age, Balimaar studied abroad. He has had some formal dancing training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Artistic, Gifted, Entrepeneur. Bonds: Rich. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Merton, Male Human Adept 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1000 gp. Gold music box (2000 gp). Gold dragon comb with red garnet eye (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Balimaar Stanford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a brown suit, pastel shirt, and black tie. His moppish silver hair is in a traditional bowl cut. He has a dull look in his violet eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Balimaar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Rich, Military. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Stanford, Male Human Warlock 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)17 (+3) 15 (+2)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 1 Minor magic item.


Social Check DCs

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