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Advanced [show]


Nicholas Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His tied-back hair is chestnut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Nicholas studied abroad. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and retire the richest man in the west

Ideals: Entrepeneur, Gifted, Logical. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Nicholas Hornsby, Male Human Cleric 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Heward Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His blonde hair has been sun bleached extensively. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to human people

Flaws: Racist, Impulsive. Bonds: Slave, Attractive. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Heward Livingstone, Male Human Bard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)8 (-1) 14 (+2)16 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Guy Langley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is still thick. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of specialists.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Religious, Slave. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Guy Langley, Male Human Bard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Smoky quartz (60 gp).


Social Check DCs


Randal Merton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears black leather gloves, a black jacket, and tight pants. His moppish blonde hair is in a traditional bowl cut. He has several tiny amethyst earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.

History: Randal was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: To unite with his sister.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Randal Merton, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)5 (-3) 14 (+2)13 (+1)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Solomon Remington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair has been sun bleached extensively. His brown unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Solomon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Solomon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Solomon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Adventurer. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Solomon Remington, Male Human Adept 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1300 sp.


Social Check DCs

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