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NPC Generator

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Advanced [show]


Lewis Landon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in green turtlenecks beneath a black coat with white slacks. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Mentor. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Lewis Landon, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 4 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 5 (-3)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Trey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. His black hair is lengthy and is close to two feet long. His gray eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Disciplined, Entrepeneur. Flaws: Addict. Bonds: Attractive, Nature, Has a crush. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Trey Ainsworth, Male Human Warrior 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hunter Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. His silver hair is slicked back into a classic pompadour. His violet eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He's looking for his big break; and to clean up the streets

Ideals: Athletic, Philantrophist, Opinionated. Bonds: Mentor, Adventurer, Guardian. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Hunter Emsworth, Male Human Aristocrat 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 6 (-2)13 (+1) 16 (+3)10 (+0)
Skills Persuasion +3, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Solomon Hackney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is wearing a long, blue, dusty cloak. His head has been shaved. He has a dull look in his green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Optimist, Athletic. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Solomon Hackney, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2700 sp.


Social Check DCs


John Compton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black hair down. His violet eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Farmer, who enjoyed hunting, John was taken on many hunting expeditions. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. John's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful, Depressed. Bonds: Nature. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

John Compton, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs

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