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NPC Generator

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Advanced [show]


Gerard Shelly, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. His hair is long and brown with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His violet eyes peer out from beneath his wide-brimmed white hat.

Personality: This man loves writing and to teach people writing more than just about anything. He works hard and plays hard.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Hedonist. Bonds: Poor, Has a crush. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Gerard Shelly, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 sp. Peridot (50 gp). Chalcedony (50 gp). Brown-green garnet (90 gp). 1 Masterwork Musical instrument. 1 Hourglass. 1 Masterwork Thieves’ tools. 1 Silver holy symbol.


Social Check DCs


Theodoric Roscoe, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He typically wears blue cloth garments or leather armor, marred by teas. His hair is always cut to a buzz. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He also hits on women, regardless of circumstances.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Artistic, Fighting. Flaws: Ugly, Racist. Bonds: Has a crush. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Theodoric Roscoe, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Jocelyn Nash, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a simple grey robe with white stripes complete with hood, and his gloved hand is found clutching a pickaxe. He has styled his blonde hair well, parting it to the left. His brown eyes peer out from beneath his broad grey hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: Jocelyn was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined, Philantrophist, Persistence. Bonds: Job, Rich. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Jocelyn Nash, Male Human Sorcerer 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Miles Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries swords. He has a long black beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He became a Carpenter soon after.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Fighting. Bonds: Attractive, Job, Rich, Military. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Anderton, Male Human Warrior 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Medicine +2, Performance +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He carries a battered axe and tarnished glaive as well. His hair is short and silver. He has a dull look in his gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Fighting, Opinionated. Bonds: Family, Adventurer, Nature. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Heward Mitchell, Male Human Commoner 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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