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NPC Generator

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Advanced [show]


Adam Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and green handkerchief worn on his right side. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His violet eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Adam was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and he desires power and/or immortality

Ideals: Justice, Optimist. Bonds: Attractive, Adventurer, Job, Family. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Adam Wallace, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Ernest Browning, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey feathered hat and grey clothes. His hair is red and curly. He has amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Ideals: Athletic, Optimist, Artistic, Entrepeneur. Bonds: Adventurer, Rich. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Ernest Browning, Male Human Aristocrat 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Hematite (11 gp). Malachite (11 gp). Zircon (70 gp).


Social Check DCs


Anselm Ryley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a large tan jacket. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Joker, Philantrophist. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Anselm Ryley, Male Human Aristocrat 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. Lapis lazuli (10 gp). Alexandrite (500 gp). Citrine (50 gp).


Social Check DCs


Tim Milton, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He is physically well-built. His golden hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Junk Dealer, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Tim Milton, Male Human Commoner 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears violet trousers with green and tan striped suspenders. He wears various colorful collared shirts. He keeps his long red hair kept up in a rat tail. He has a dull look in his blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic, Passionate, Logical. Bonds: Religious, Rich. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Godfrey Denholm, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 7 (-2)14 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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