Roger Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He has a slight overbite and is overall scrawny. His auburn hair is still thick. His hazel eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To protect his home; and to clean up the streets
Ideals: Extrovert. Bonds: Attractive, Poor, Adventurer, Guardian. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Bernard Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His golden hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the north his family was never financially stable. When Bernard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Hedonist, Shy. Bonds: Poor, Military. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. Tourmaline (150 gp). Tourmaline (150 gp). Hematite (13 gp).
Jocelyn Shipley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he has a large grey mantle and cape that has been intricately interwoven into his pastel robe. His hair is red and curly. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Bellfounder, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Mundane, Lazy, PTSD. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30000 sp.
Patrick Altham, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is slicked back into a classic pompadour. His violet eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the east. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich eastern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Pacifist, Gifted. Bonds: Rich, Military, Enemies, Family. Occupation: Doctor
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
Kyle Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. His golden hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Glassblower
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 800 gp.
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