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NPC Generator

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Advanced [show]


John Shipley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern man wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Sensitive, Fearful. Bonds: Rich. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

John Shipley, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Tim Mitchell, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears blue trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. His feathered hat is riddled with cuts and holes. His eyes are blue.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He has passion for adventuring and risk; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Ugly, Addict, Disease. Bonds: Poor. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Tim Mitchell, Male Human Ranger 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Blue quartz (16 gp). Eye agate (16 gp). Lapis lazuli (16 gp). Black opal (500 gp).


Social Check DCs


Henry Cason, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail, and carries spears. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a bit of a xeno-phobe, disliking non-Humans.

History: Henry was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Fighting, Artistic, Persistence. Flaws: Racist. Bonds: Family. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Henry Cason, Male Human Cleric 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)17 (+3) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Charles Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin tan vertical stripes and red pants. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his black hair up. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother

Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Slave, Family. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Charles Dayton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 19000 sp.


Social Check DCs


Ernest Marlee, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is cut short with large spiked bangs in the front. His brown eyes peer out from beneath his wide-brimmed brown hat.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Ernest Marlee, Male Human Expert 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 500 gp.


Social Check DCs

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