Simon Byron, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a green vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is cut jaggedly and amateurishly. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the south, but his parents moved at a very young age to the east. Simon was born on a far southern desert where he grew up under the tutelage of his father, an expert Knight. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Charles Cooper, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man likes to wear white tank tops with yellow pants. His black hair is lengthy and is close to two feet long. His eyes are likewise amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
Godfrey Abram, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright tan suits and hats. He keeps his brown hair in a pixie cut. His eyes are likewise blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Godfrey was born in the south. At a young age he loved to build and create. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. After a long history of fighting, Godfrey and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and sabotage a competitor
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Farmer
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 6 (-2) | 15 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Abyssal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. Large well-done wool tapestry (600 gp). Old masterpiece painting (700 gp). 1 Masterwork Common Melee.
Guy Huxley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His blonde hair is kept up in a ponytail inside a top hat. He has violet eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Guy lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He used his abilities to travel the world and help people.
Motivation: To reunite with his absent father; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Family, Immigrant. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 80 pp. Violet garnet (200 gp). Fire opal (700 gp). Alexandrite (200 gp). Black pearl (200 gp). 1 Minor magic item.
Patrick Wheatley, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He usually wears his grey robe and has his spear always slung over his shoulder. His whole body is exceptionally muscular. His black hair is smooth and relatively long. His face is scarred and worn.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of southern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Impeccable. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!