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NPC Generator

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Advanced [show]


Trey Graeme, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. He sports a long silver beard, and similarly colored long hair. He has gleaming, smiling violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Trey Graeme, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roger Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright red hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Mentor, Rich, Enemies, Job. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Roger Soames, Male Human Cleric 9
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)16 (+3) 7 (-2)15 (+2)
Skills Animal Handling +1, Nature +6
Senses Passive Perception 8
Languages Common, Ignan, Goblin, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Carnelian (80 gp). Sard (80 gp). Coral (90 gp). Lapis lazuli (10 gp). 1 Minor magic item.


Social Check DCs


Kody Rutland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and prefers to wear flannel. His left leg appears badly burned and disfigured. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.

History: Gifted from a young age, Kody studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Performer, and he later adopted a second daughter.

Motivation: To pay off his debts; and to reunite with his absent mother

Ideals: Opinionated, Gifted. Bonds: Family, Debt. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kody Rutland, Male Human Ranger 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)7 (-2) 8 (-1)11 (+0)
Skills History +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Asheton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a well pressed and immaculate suit (or dress). He has a hunchback. His auburn hair, when down, is lengthy. His thin eyebrows rest above his beady amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: He's looking for his big break; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Simon Asheton, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 8 (-1)8 (-1)
Skills History +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


William Carlton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear black tank tops with violet pants. He has a long blonde beard with little hanging trinkets. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Religious, Poor, Job, Has a crush. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Carlton, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 80 pp.


Social Check DCs

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