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Advanced [show]


Heward Burton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries lances. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Unemployed in town.

History: Born in the west his family was never financially stable. He helped his father out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Job, Poor. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Heward Burton, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Old masterpiece painting (700 gp). 1 Average lock. 1 Simple lock. 1 Backpack.


Social Check DCs


Gerald Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His hair, while still mostly red, has prominent grey streaks. His violet eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Painter, who enjoyed hunting, Gerald was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Nature, Immigrant. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Gerald Darlington, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)8 (-1) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Citrine (50 gp). Peridot (50 gp).


Social Check DCs


Gerald Woods, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He keeps his chestnut hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and a deep hatred of dire rats

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Gerald Woods, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Hugh Alton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, blue cloak. His hair, while still mostly golden, has prominent grey streaks. He has hazel eyes.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Hugh took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Alton, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 15 (+2)8 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Lance Compton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with brown lining and desert motifs and is in decent physical shape. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses divination through singing.

History: He was born at the edge of vast plains. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Nature, Adventurer. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Lance Compton, Male Human Cleric 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)14 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 5000 sp. Aquamarine (600 gp). Red spinel (130 gp). 6 Acid flasks.


Social Check DCs

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