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NPC Generator

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Advanced [show]


Clerebold Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a pastel broad hat and pastel clothes. His hair is red, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He takes great joy in being the best Barrister in town.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and someone believes him a fraud

Bonds: Attractive, Job, Rich, Family, Enemies. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Clerebold Morley, Male Human Ranger 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 9000 sp. Golden yellow topaz (700 gp). Aquamarine (700 gp). White pearl (120 gp). Rhodochrosite (15 gp).


Social Check DCs


Wymar Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Wymar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Artistic, Gifted. Flaws: Secretive. Bonds: Slave, Family. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Wymar Tyndall, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Carved bone or ivory statuette (60 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Reynard Byron, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts. His white hair is singed and shortened. His blue eyes have a joyful gleam in them most of the time.

Personality: Reynard is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Reynard studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Ugly, Depressed, PTSD. Bonds: Immigrant. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Reynard Byron, Male Human Rogue 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


John Ramsay, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his black robe. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.

History: John was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, John and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

John Ramsay, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Giant, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Hunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Mayor. His hair is red and curly. His hazel eyes dart from person to person.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Mayor, Hunter learned a great deal about his mother's area of expertise. He worked as a nervous Mayor and found it very stressful. He struck the Mayor job and began his own company from there.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Job, Religious. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Hunter Blakeley, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 500 gp.


Social Check DCs

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