Miles Bradshaw, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears grey trousers with black and white striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. He has shaved his head bald. This violet eyed southerner is not easily forgotten.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A powerful wizard made him what he is. A freak accident while working with his Mercenary father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Impulsive, Disease. Bonds: Attractive, Job, Mentor. Occupation: Guard
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp. Bloodstone (60 gp).
Diggory Oakley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He tends to wear a tan poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His black hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.
History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Bonds: Slave, Attractive, Adventurer, Rich. Occupation: Hunter
Voice: Stutters
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
Solomon Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. His chestnut hair is knotted and matted. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.
History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
Gerald Harley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His hair is short and chestnut. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a Mason, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well.
Flaws: Shy. Bonds: Attractive, Family, Poor, Mentor. Occupation: Server
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Brown-green garnet (80 gp). Rock crystal (30 gp). Deep blue spinel (1100 gp). Fire opal (600 gp). 1 Minor magic item.
Lance Ashley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.
Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Paladin school at a young age so that he could practice his martial talents. He became a Locksmith soon after.
Motivation: To clean up the streets.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Guardian, Job. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
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