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NPC Generator

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Advanced [show]


Henry Skelton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a red collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His hazel eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Poor, Military, Adventurer, Job. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Henry Skelton, Male Human Adept 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 9 (-1)8 (-1)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Randal Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Randal Rutland, Male Human Barbarian 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 61 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Adelard Dudley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear grey clothing when he does not wear armor. His red hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.

History: Born in the north his family was never financially stable. While studying, he fell in love. They married and had a son. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: Poor, In love, Religious. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Adelard Dudley, Male Human Warrior 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1800 sp. 1 Bullseye lantern. 1 Bullseye lantern.


Social Check DCs


Jocelyn Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He carries a battered hand crossbow and tarnished lance as well. His hair is long and auburn with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a ruthless business man, a trait he acquired from his father.

History: Jocelyn lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jocelyn Halsey, Male Human Fighter 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Simon Bradly, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His long black hair reaches down to his waist. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. A gifted student he started as a Ploughman, but he got bored and became a Glassblower. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Flaws: Lazy. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Simon Bradly, Male Human Adept 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. A silver and pearl hairclip (30 gp). 1 Minor magic item.


Social Check DCs

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