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NPC Generator

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Advanced [show]


Guy Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his silver hair well, parting it to the right. He has a dull look in his brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Guy Wallace, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2900 sp. Freshwater pearl (12 gp). Malachite (12 gp).


Social Check DCs


Don Dayton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long white hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the east. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and to be a painter again

Ideals: Pacifist. Flaws: Fearful. Bonds: Religious, Slave, Job. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Don Dayton, Male Human Expert 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 600 gp. Blue quartz (6 gp). Blue quartz (6 gp). Smoky quartz (70 gp).


Social Check DCs


Peter Easton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue shirt with thin white vertical stripes and brown pants. His white hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Dilettante business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Professionalism, Philantrophist, Fighting. Flaws: Fearful. Bonds: Job. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Peter Easton, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Athletics +1, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1100 sp.


Social Check DCs


Hubert Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a brown suit. He wears his silver hair up in a very large beehive style do. His skin is flawless and his violet eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hubert was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. In his 11th year, his parents were killed by a drow raid, leaving Hubert alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Depressed. Bonds: Attractive, Adventurer, Poor, Enemies. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Hubert Dudley, Male Human Monk 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)10 (+0) 7 (-2)10 (+0)
Skills Acrobatics +1, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Cory Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears an entirely black suit with blue socks and a vest with buckled shoes. He has a hunchback. His chestnut hair is heavily combed to the left. His green eyes are passionate and lively.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Cory Myerscough, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 17 (+3)11 (+0)
Skills Nature +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Cloth of gold vestments (120 gp). Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs

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