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Advanced [show]


Guy Northcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his greataxe. He has a long red beard with little hanging trinkets. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Guy's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Guy Northcott, Male Human Monk 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Norman Yorke, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. His auburn hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His divine abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Ideals: Extrovert, Gifted. Bonds: Slave, Immigrant, Enemies. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Norman Yorke, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Silver holy symbol. 1 Masterwork Artisan’s tools.


Social Check DCs


Aldous Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is smooth and relatively long. His gray eyes dart from person to person.

Personality: This man loves poetry and to teach people poetry more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Rich, Religious. Occupation: Performer

Voice: Smoker's lung

Attributes [hide]

Aldous Graeme, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)8 (-1) 8 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. Large well-done wool tapestry (100 gp).


Social Check DCs


Heward Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a pastel and black handkerchief worn on his right side. His black hair is long and unkept. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: He got into the Bounty Hunter business at a young age. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: To be a Detective again; and many gnolls want him driven away

Flaws: Ugly, Antagonistic. Bonds: Job, Slave, Enemies. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Heward Tewksbury, Male Human Warrior 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: 700 gp. Onyx (30 gp). Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Harlow, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Harlow, Male Human Barbarian 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Investigation +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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