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Advanced [show]


Chad Ramsay, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is styled in orderly dreadlocks. His brown eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast forest. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion; and money/treasure

Flaws: Racist, Impulsive, Insane. Bonds: Nature, Rich. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Chad Ramsay, Male Human Warrior 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 7 (-2)13 (+1)
Skills Stealth +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality.

Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest Radcliffe, Male Human Adept 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Bernard Rayden, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a green tunic with brown highlights, and long white pants that bunch up around his shoes. He has a silver handlebar mustache and slicked back silver hair. His eyes are a pleasant brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge; and he wants revenge against orcs

Flaws: Antagonistic, Selfish. Bonds: Rich, Adventurer, Enemies. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Bernard Rayden, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Undercommon, Elven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 3 Antitoxin.


Social Check DCs


Patrick England, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of nunchakus, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his white hair in a pixie cut. His brown eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Patrick hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: Many brigands want him driven away; and revenge

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrick England, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp. Zircon (40 gp). Jet (100 gp).


Social Check DCs


Charles Shelley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He sports a long black beard, and similarly colored long hair. His eyes are likewise hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the east, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Ploughman.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Job. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Charles Shelley, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp.


Social Check DCs

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