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NPC Generator

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Advanced [show]


Alex Dumph, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. His long auburn hair reaches down to his waist. This gray eyed easterner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Alex was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he is greedy

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Rich, Job. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Dumph, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business.

Ideals: Fighting, Joker. Flaws: Insane, Disease. Bonds: Job. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Geoffrey Birkenhead, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Guy Wakefield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes have a joyful gleam in them most of the time.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Adventurer, Job. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Guy Wakefield, Male Human Ranger 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing, and he perpetually has his sword ready. His hair is red and curly. His hazel eyes peer out from beneath his broad tan hat.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful necromancer made him what he is. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Adam's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's attracted to the PC.

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Has a crush, Mentor. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Adam Ridley, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills Deception +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


John Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He is muscular with a powerful set of arms. His brown hair is lengthy. His eyes are likewise blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Shy. Bonds: Rich, Family, Has a crush. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

John Hadley, Male Human Expert 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 500 gp. Black pearl (500 gp). Freshwater pearl (16 gp).


Social Check DCs

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