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Advanced [show]


Ernest Camden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Carpenter does. His hair is always cut to a buzz. This gray eyed easterner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Optimist. Bonds: Job, Family, Enemies. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Camden, Male Human Bard 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 11 (+0)8 (-1)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 200 gp. Golden yellow topaz (1200 gp). Pink pearl (150 gp).


Social Check DCs


Alexandre Deighton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a brown suit. His red hair has been sun bleached extensively. His violet unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.

History: Born in the east to a Junk Dealer, Alexandre learned a great deal about his father's area of expertise. He worked as a nervous Junk Dealer and found it very stressful. He's also a talented Bather, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Disease, Antagonistic, Fearful. Bonds: Job. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Alexandre Deighton, Male Human Druid 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1000 gp. Blue quartz (5 gp). Red spinel (40 gp). Pink pearl (40 gp).


Social Check DCs


Kody Holton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Shy, Racist, Disease, Fearful. Bonds: Family. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Kody Holton, Male Human Sorcerer 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 12 (+1)9 (-1) 12 (+1)6 (-2)
Skills Acrobatics -1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Red spinel (40 gp). Eye agate (14 gp). Amethyst (40 gp).


Social Check DCs


Lewis Paxton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Lewis was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Lewis Paxton, Male Human Warlock 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His black hair is heavily combed to the right. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Odo Ramsay, Male Human Ranger 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 15 (+2)16 (+3)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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