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NPC Generator

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Advanced [show]


Ernest Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a tan scarf. He carries with him a set of axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. With bright brown hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Ernest was born with his father's beautiful face. In his 17th year, his parents were killed by a gnolls raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting. Flaws: Shy, Forgetful. Bonds: Attractive, Enemies. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Ernest Kendal, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Solid gold idol (200 gp). Solid gold idol (200 gp).


Social Check DCs


Drogo Windsor, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. His silver hair is singed and shortened. His blue eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Drogo studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Servant

Voice: Raspy

Attributes [hide]

Drogo Windsor, Male Human Paladin 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 8 (-1)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Freshwater pearl (16 gp). Violet garnet (1200 gp). Banded agate (16 gp). Deep green spinel (70 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp).


Social Check DCs


Gerald Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a violet and brown handkerchief worn on his right side. His auburn hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east; and wants to work out more often

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Impulsive, Shy. Bonds: Immigrant. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Atterton, Male Human Wizard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)5 (-3) 9 (-1)13 (+1)
Skills History +0, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Diggory Adley, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are likewise gray.

Personality: Calm and collected, he is a well trained Fletcher. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Religious. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Diggory Adley, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 11 (+0)18 (+4)
Skills Arcana +3, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple tan line shooting up and back down, and carries scythes. His red hair is smooth and relatively long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the south. His druidic abilities were realized during a raid on his village. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Bonds: Poor. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Southey, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 4 (-3)16 (+3) 8 (-1)9 (-1)
Skills Athletics +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Aquan, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs

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