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NPC Generator

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Advanced [show]


Manfred Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. Around other people he will do his best to conceal his emotions and appear jolly.

History: Manfred was born in the north. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to be a bounty hunter again

Ideals: Pacifist, Persistence. Flaws: Ugly, Shy, Insane. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Manfred Willoughby, Male Human Aristocrat 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 16000 sp.


Social Check DCs


Bernard Royal, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. He is baby faced.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He feels threatened by others; and he wants revenge against brigands

Ideals: Gifted. Flaws: Fearful, Mundane. Bonds: Enemies. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Bernard Royal, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)7 (-2) 15 (+2)12 (+1)
Skills Athletics +2, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Tourmaline (40 gp). Moonstone (50 gp).


Social Check DCs


Henry Ansley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He wears a feathered hat to cover his moderate length silver hair. His eyes are amber and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Henry Ansley, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2000 sp.


Social Check DCs


Chad Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His amber eyes peer out from beneath his deerstalker blue hat.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west to a Shipwright, Chad learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Chad Reed, Male Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lance Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He wears a broad hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy and tries to find solutions quickly.

History: The child of southern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Lazy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Lance Halsey, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)17 (+3) 14 (+2)14 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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