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NPC Generator

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Advanced [show]


Kyle Marston, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, typically a more casual-formal manner. His hair is cut close to his head. His blue eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Joker, Logical. Bonds: Attractive, Rich. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Kyle Marston, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp. Red garnet (160 gp). Jet (160 gp). Chrysoprase (40 gp). 1 Breastplate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


John Blyth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His chestnut hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Family, Poor. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

John Blyth, Male Human Expert 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Alex Altham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy green suit. He has done his best to style his silver hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Alex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Bonds: Attractive, Nature, Poor, Religious. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Alex Altham, Male Human Druid 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. Rock crystal (80 gp). Red garnet (140 gp). Onyx (80 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue cloak and cross-gartered pastel stockings. His black hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Merchant in town.

History: Wymar was raised in a hard working conservative environment. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He struck the Merchant job and began his own company from there.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Athletic, Joker. Bonds: Job, Slave, Enemies. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Wymar Sheldon, Male Human Warlock 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 7 (-2)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Hugh Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is still thick. His green eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: When he was but 7 years old his parents immigrated from the south. He has had some formal writing training, and achieved minor success. He was granted necromantic powers by his dying sister.

Motivation: Retire the richest man in the south; and expand his business

Ideals: Entrepeneur, Gifted, Professionalism, Artistic. Bonds: Immigrant. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Hugh Chatham, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 600 gp. Amber (80 gp). Rhodochrosite (6 gp). Black pearl (900 gp). Black pearl (900 gp).


Social Check DCs

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