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NPC Generator

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Advanced [show]


Peter Sharps, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his shortspear. His silver hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise violet. His teeth are white and perfect.

Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and to reunite with his absent father

Ideals: Artistic. Bonds: Attractive, Family, Military. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Peter Sharps, Male Human Rogue 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Adelard Snowdon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. He keeps his long white hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Architect profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Extrovert. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Snowdon, Male Human Wizard 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 14
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 30 pp.


Social Check DCs


Kody Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his blonde hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Kody hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Shy, Impulsive, Ugly. Bonds: Enemies, Adventurer. Occupation: Guard

Voice: French accent

Attributes [hide]

Kody Atterton, Male Human Monk 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue coat over a black low-cut shirt, and a broad hat upon his head. His golden hair is thinning but still full. His eyes are green and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Professionalism. Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Merton, Male Human Warlock 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 8 (-1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 27000 sp.


Social Check DCs


Hubert Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a brown scarf. He carries a battered shortbow and tarnished longsword as well. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist, Professionalism. Flaws: Insomniac. Bonds: Rich. Occupation: Spice Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Hubert Brixton, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs

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