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Lewis Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his silver hair up. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Athletic, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Lewis Livingstone, Male Human Adept 9
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 100 pp. Rich purple corundum (900 gp). Banded agate (4 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Bertram Blyth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his red hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Bertram Blyth, Male Human Ranger 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)18 (+4) 16 (+3)12 (+1)
Skills History +7, Investigation +7
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Gnome, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his sword. His auburn hair is greasy and uncared for. His eyes are a pleasant violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and wishes to resurrect an old love

Ideals: Athletic, Opinionated, Entrepeneur. Flaws: Ugly. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Guy Davenport, Male Human Wizard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Drogo Kimberley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries quarterstaffs. His hair is short and auburn. He wears large thick round spectacles.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Sold as a small child to a slaver, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family.

Ideals: Fighting. Bonds: Rich, Job, Family, Mentor, Adventurer. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Kimberley, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1400 sp.


Social Check DCs


Justin Law, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy black hair. His eyes are brown and beady.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He became a Mercenary soon after.

Motivation: He's attracted to the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Impulsive, Mundane. Bonds: Job, Has a crush. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Justin Law, Male Human Rogue 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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