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NPC Generator

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Advanced [show]


Arnold Weston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a tight fitting green shirt and pants. He has a hunchback. His black hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are blue.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Disease, Insomniac. Bonds: Adventurer. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Weston, Male Human Monk 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Merton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair, when down, is lengthy. His eyes are likewise green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Shy. Bonds: Adventurer, Rich, Job. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Robert Merton, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)11 (+0) 18 (+4)5 (-3)
Skills Performance +0, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 2000 sp. White pearl (100 gp).


Social Check DCs


Odo Read, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He is bald on top and has large black tufts of hair around his ears. His eyes are violet and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Odo Read, Male Human Druid 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. Obsidian (4 gp). Iolite (20 gp). Lapis lazuli (4 gp).


Social Check DCs


Simon Holton, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. His hair is long and blonde with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His blue eyes dart from person to person.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a son. Some 6 years later his spouse died after the birth of his son. Heartbroken, Simon never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Artistic. Bonds: Attractive, Family, Slave, In love. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Simon Holton, Male Human Paladin 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Anselm Chester, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy black suit. He has styled his red hair well, parting it to the left. His green eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is an amazing painter.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and to reunite with his old friends

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Chester, Male Human Commoner 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Auran, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs

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