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NPC Generator

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Advanced [show]


Raymond Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He has done his best to style his silver hair to look like a famous performer. His eyes, though not visible through his cowl, are gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Has a crush. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Melancon, Male Human Monk 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)7 (-2) 9 (-1)8 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His skin is fair and his fingers are delicate and long. He has chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heward hails from a village terrorized by goblins. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to work out more often; and a deep hatred of goblins

Ideals: Athletic, Justice, Logical. Bonds: Attractive, Enemies. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Heward Warwick, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Auran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 sp. Silver comb with moonstones (400 gp). A delicate silver chain set with a tourmaline (100 gp). Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs


Anselm Marleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and he is content

Flaws: Emotional, Insomniac, PTSD. Bonds: Immigrant. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Anselm Marleigh, Male Human Warrior 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Terran, Goblin, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Odo Brandon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green tunic with blue highlights, and long black pants that bunch up around his shoes. He sports a long white beard, and similarly colored long hair. His amber eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of northern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and nothing but the best is good enough for him

Ideals: Impeccable, Opinionated. Bonds: Immigrant, Job, Has a crush. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Odo Brandon, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)13 (+1) 13 (+1)18 (+4)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Don Conway, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He carries with him a set of spears on his belt, each one with a aquamarine on the hilt. He sports a flattop hair cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast island. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Justice. Bonds: Attractive, Nature. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Don Conway, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)9 (-1) 16 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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