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Advanced [show]


Gunter Snape, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large green jacket. His long auburn hair reaches down to his waist. His eyes are violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Optimist, Entrepeneur, Athletic. Bonds: Immigrant, Job, Nature. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Gunter Snape, Male Human Monk 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 12 (+1)8 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 70 pp. Black pearl (600 gp). Freshwater pearl (6 gp). Hematite (6 gp). Citrine (40 gp).


Social Check DCs


Arnold Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with green stripes complete with hood. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Attractive, Family. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Arnold Bentley, Male Human Monk 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. 1 Full Plate. 1 Chain shirt. 1 Masterwork Heavy wooden shield.


Social Check DCs


Justin Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is long and chestnut with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: Born in the north his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Philantrophist. Flaws: Insane, Depressed. Bonds: Poor. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Justin Rodney, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Alexandre Abram, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man likes to wear grey tank tops with black pants. He keeps his white hair in a flapper bob. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Alexandre Abram, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)5 (-3) 14 (+2)9 (-1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp. Silver comb with moonstones (900 gp).


Social Check DCs


Chad Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His moppish black hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chad Clapham, Male Human Druid 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs

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