Gomory Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears a white collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. He wears a Stetson hat to cover his moderate length golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: A powerful wizard made him what he is. Gomory was born on a far northern mountains where he grew up under the tutelage of his father, an expert Navigator. He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Navigator and was forced into it by his family; and to reunite with his absent father
Ideals: Athletic. Bonds: Immigrant, Mentor, Rich, Family. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Tim Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Military. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 70 pp.
Conrad Shelby, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is black and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south to a Merchant, Conrad learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk
Ideals: Joker, Extrovert. Flaws: Greedy. Bonds: Attractive, Job, Adventurer. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Dean Lester, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He is physically well-built. His chestnut hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.
History: He was born in the west. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Servant and was forced into it by his family; and an old rival family wants him found
Flaws: Secretive, Shy. Bonds: Immigrant, Nature, Family. Occupation: Servant
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Hugh Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and he perpetually has his sword ready. With a patchy white beard and wild white hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Hugh was born with his father's beautiful face. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Military. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 47 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1400 gp.
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