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Advanced [show]


Richard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears just a yellow suit. He wears a colorful flower in his red hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the south. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets.

Ideals: Pacifist. Flaws: Addict, Shy. Bonds: Poor, Attractive. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Richard Eastaughffe, Male Human Druid 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Perception +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 800 gp. Red garnet (40 gp).


Social Check DCs


Wymar Alston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He has a large green mantle and cape that has been intricately interwoven into his red robe. He has a hunchback. His deerstalker hat is riddled with cuts and holes. He is baby faced.

Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Ugly, Hedonist. Bonds: Military, Rich. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Alston, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)12 (+1) 15 (+2)18 (+4)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. Amber (150 gp). Carnelian (50 gp). 1 Chain shirt. 1 Full Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of the sun god around his neck, and a trident on his belt. He has styled his white hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trey hails from a village terrorized by dire rats. A freak accident while working with his Knight father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against dire rats

Ideals: Fighting. Flaws: Mundane, Disease. Bonds: Religious, Enemies. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Trey Ansley, Male Human Sorcerer 9
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 59 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)14 (+2) 17 (+3)14 (+2)
Skills Arcana +5, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Dumph, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he usually wears his tan robe and has his axe always slung over his shoulder. His hair, while still mostly red, has prominent grey streaks. His gray eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trym took refuge in the ruined castle and found the beat up axe and armor he uses now. He's since become an addict/alcoholic.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a servant and was forced into it by his family

Ideals: Artistic. Flaws: Addict. Bonds: Nature, Family. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Trym Dumph, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)16 (+3) 9 (-1)14 (+2)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Druidic, Ignan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 500 gp. Zircon (20 gp). Amber (50 gp).


Social Check DCs


Chad Perry, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large brown jacket. He has no hair. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: In love, Mentor, Family. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Chad Perry, Male Human Ranger 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +6, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 6000 sp.


Social Check DCs

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