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NPC Generator

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Advanced [show]


Geoffrey Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. His long golden hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Geoffrey will drive conversation. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Sculptor soon after.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Extrovert. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Fulton, Male Human Adept 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 8 (-1)12 (+1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Gunter Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times, and carries rapiers. His hair is auburn and curly. His eyes are blue and catlike.

Personality: He is irascible and easily irritated. He feeds upon the attention of others.

History: A powerful wizard made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Gunter Middleton, Male Human Paladin 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +6, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 7000 sp. Alexandrite (600 gp). Fiery yellow corundum (1200 gp). Aquamarine (600 gp).


Social Check DCs


Cory Copeland, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He keeps his golden hair in a pixie cut. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich southern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he feels kind of lost in life

Flaws: Depressed, Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Cory Copeland, Male Human Aristocrat 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 9 (-1)8 (-1)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate silver chain set with a tourmaline (20 gp). Large well-done wool tapestry (200 gp). 1 Masterwork Thieves’ tools. 1 Silver holy symbol.


Social Check DCs


Reynard Wakefield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. His Stetson hat is riddled with cuts and holes. His ears are large.

Personality: He dislikes all the random violence that takes place in the east. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Immigrant, Mentor. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Reynard Wakefield, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Thomas Clive, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears an entirely white suit with brown socks and a vest with buckled shoes. His right leg appears badly burned and disfigured. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: The child of a Armorer, who enjoyed hunting, Thomas was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Thomas Clive, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)8 (-1) 11 (+0)14 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 6000 sp. Pink pearl (120 gp).


Social Check DCs

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