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Advanced [show]


Kyle Yardley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He has a white handlebar mustache and slicked back white hair. His gray unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A freak accident while working with his Knight father left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Disease, Addict. Bonds: Religious, Enemies. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Kyle Yardley, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills History +2, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Payton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears yellow trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He has moderate length black hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Bonds: Attractive, Nature, Military, Adventurer. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Payton, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Theodoric Rutherford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his left hand. He has done his best to style his silver hair to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Optimist. Bonds: In love, Rich, Military. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Theodoric Rutherford, Male Human Commoner 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Eye agate (9 gp). Black pearl (200 gp).


Social Check DCs


Theobald Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has the majority of his body covered in plate. He has done his best to style his auburn hair to look like a famous performer. He has several tiny opal earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Mayor business at a young age. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Mayor.

Motivation: To be a Junk Dealer again.

Ideals: Justice, Gifted. Bonds: Rich, Job. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Theobald Stafford, Male Human Commoner 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1800 gp. Red-brown spinel (140 gp). Peridot (50 gp). Blue sapphire (400 gp).


Social Check DCs


Balimaar Royal, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Ploughman uniform. His blonde hair and beard is wavy and long. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Spice Merchant again.

Flaws: Mundane, Shy, Disease. Bonds: Job, Rich. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Balimaar Royal, Male Human Monk 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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