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Advanced [show]


Dustin Reid, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His moppish golden hair is in a traditional bowl cut. His half smiles and green eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: Born in the south his family was never financially stable. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Attractive, Poor. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Dustin Reid, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)4 (-3) 18 (+4)13 (+1)
Skills Insight +6, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Arnold Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: Born in the west to a Soapmaker, Arnold learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Arnold never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To get a good night's sleep; and expand his business

Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Job, In love. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Arnold Eastoft, Male Human Paladin 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 59 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Nature +7, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Elven, Giant, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Thornton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is wearing a long, brown cloak. He has a hunchback. His golden hair is cut short with large spiked bangs in the front. He has amber eyes and a brown hat with a yellow feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: He would like to get married and retire; and further expansion of business

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Military, Immigrant, Has a crush. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Theodoric Thornton, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran, Giant, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Guy Alton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a grey poncho over his likewise colored trousers and shirt. His silver hair is still thick. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Navigator, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Flaws: Ugly, Fearful. Bonds: Guardian, Poor, Immigrant. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Guy Alton, Male Human Wizard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Shane Darby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: The child of a Stableman, who enjoyed hunting, Shane was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Gifted. Flaws: Shy. Bonds: Military, Nature, Family. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Darby, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)10 (+0) 11 (+0)10 (+0)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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