Hugh Blankley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His thin eyebrows rest above his beady green eyes.
Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. Hugh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hugh decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To settle down with his crush; and he's in love
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Has a crush. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 17 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
Possessions: Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Miles Sydney, Male Human [Permalink]
Personal [hide]
Description: An older man who wears skinny pants and wears a grey and brown robe with the hood down, he is not a threatening figure. His hair is silver and very short. He has brown eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of a Sailor, who enjoyed hunting, Miles was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and meet up once more with his childhood friend
Bonds: Guardian, Family, Nature, Adventurer, Enemies. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: Just what you see.
Hubert Langley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in a clean brown cloak covering his clean studded leather. He has a small bristly mustache and wavy red hair. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Philantrophist. Flaws: Mundane. Bonds: Mentor, Job, Rich. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 46 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
Richard Royal, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is silver and curly. His eyes are hazel and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the north. In his 14th year, his parents were killed by a goblins raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.
Motivation: Wants to raise his children well; and marry his sister to traveling adventurers
Ideals: Joker, Optimist. Bonds: Immigrant, Enemies, Family. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 500 sp. 1 Breastplate. 1 Half-Plate.
Gunter Paxton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, grey cloak. He wears his hair in dreadlocks. His eyes are amber and catlike.
Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.
Motivation: He seems to be bored by most things; and wants to open a new tavern
Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Military, Job. Occupation: Armorer
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
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