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NPC Generator

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Advanced [show]


Randal Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems. His auburn hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Randal was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Persistence. Flaws: Insomniac, Shy. Bonds: Rich, Attractive. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Randal Cumberbatch, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)15 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Rolf Hailey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time and is in decent physical shape. His golden hair is singed and shortened. His eyes, though not visible through his cowl, are violet.

Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Optimist. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Hailey, Male Human Monk 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)8 (-1) 9 (-1)7 (-2)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. Blue sapphire (800 gp). Azurite (6 gp). Sardonyx (60 gp). Deep blue spinel (1300 gp).


Social Check DCs


Geoffrey Hale, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple brown robe with blue stripes complete with hood. His white hair is lengthy and is close to two feet long. His half smiles and violet eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Shepherd, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Hale, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anthony Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears brown leather gloves, a brown jacket, and tight pants. His chestnut hair is kept up in a ponytail inside a feathered hat. His amber eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Anthony Cholmondeley, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Hugh Tindall, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his yellow robe. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: He is greedy.

Ideals: Passionate, Philantrophist. Flaws: Insomniac. Bonds: Rich, Mentor. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugh Tindall, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Silk rope. 1 Healer’s kit.


Social Check DCs

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