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NPC Generator

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Wymar Charlton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Wymar studied abroad. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Rich, Enemies. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Wymar Charlton, Male Human Sorcerer 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Kyle Hailey, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his auburn hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and to clean up the streets

Ideals: Logical. Flaws: Ugly. Bonds: Job, Adventurer, Guardian. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Kyle Hailey, Male Human Commoner 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Nature +6, Stealth +2
Senses Passive Perception 10
Languages Common, Terran, Goblin, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 800 gp. Obsidian (16 gp). Citrine (30 gp). Emerald (1500 gp). Peridot (30 gp).


Social Check DCs


Trym Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He is portly but not overly obese. His white hair is drawn into a tight pony tail with a skull scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Trym studied abroad. His druidic abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: To clean up the streets; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Trym Hallewell, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)11 (+0) 16 (+3)18 (+4)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Ernest Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He has a very tight haircut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Ernest will drive conversation. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Extrovert, Artistic. Flaws: Addict. Bonds: Rich, Family. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Jacobs, Male Human Sorcerer 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp. Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Badger, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His hair is long and black with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His brown eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Aldous was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted divine powers by his dying brother.

Motivation: His religion dominates his actions; and human compassion

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Attractive, Religious. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Aldous Badger, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)6 (-2) 11 (+0)10 (+0)
Skills Religion +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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