Rolf Dayton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly white, has prominent grey streaks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Sage.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Sage
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: Just what you see.
Bertram Morley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears just a white suit. His tied-back hair is silver. His eyes are hazel and catlike.
Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion; and further expansion of business
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Eye agate (6 gp). Violet garnet (1400 gp).
William Morton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his halberd. He keeps his long auburn hair kept up in a rat tail. His eyes are hazel and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: William was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent father; and regain custody of his daughter
Ideals: Justice, Persistence. Flaws: Selfish. Bonds: Family. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 200 gp.
Heward Digby, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his golden hair in a pixie cut. His thin eyebrows rest above his beady amber eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 6000 sp. Fire opal (800 gp). Azurite (4 gp). White opal (800 gp). Jet (160 gp).
Kyle Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of strength around his neck, and a shortspear on his belt. He has dyed his greying red hair a little too much giving a sharp red color. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Kyle was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Family, Attractive. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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