Reynard Soames, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is silver and curly. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Reynard was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item.
Bernard Peyton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fancy black suit. He has shaved his head bald. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a desert tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Ideals: Entrepeneur. Bonds: Attractive, Guardian, Nature, Adventurer, Military. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 200 gp. Onyx (30 gp). Lapis lazuli (13 gp). Black pearl (1400 gp). Jade (40 gp).
Kody Melancon, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, yellow, dusty cloak. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a butterfly on it. His auburn hair is long and unkept. His eyes are amber and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of women and trembles around them
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels kind of lost in life; and to prove his worth to the world
Ideals: Disciplined, Gifted. Flaws: Ugly, Shy, Depressed. Bonds: Poor. Occupation: Fletcher
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp. Silver comb with moonstones (400 gp). A delicate silver chain set with a tourmaline (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
Simon Charlton, Male Human [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Henry York, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He keeps his red hair in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 8 years old his parents immigrated from the west. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he seems to be bored by most things
Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
