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Advanced [show]


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears silk and lounges about seductively. He wears his brown hair up. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Merton, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 90 pp. 1 Darkwood Buckler. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Jocelyn Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His silver hair has been sun bleached extensively. His half smiles and green eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Jocelyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Fidget, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 8000 cp.


Social Check DCs


Theobald Quinton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is renowned for his bright grey suits and hats. He wears his silver hair down. He wears large thick round spectacles.

Personality: This man loves singing and to teach people singing more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Roofer business at a young age. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Navigator again; and find a way to reverse the transformation of his sister

Ideals: Artistic. Bonds: Slave, Job, Family. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Theobald Quinton, Male Human Warlock 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)10 (+0) 7 (-2)13 (+1)
Skills Animal Handling +0, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp. Chrysoprase (50 gp). Violet garnet (500 gp). Obsidian (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. He has a long golden beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Knight. He became a Knight soon after.

Motivation: He is unsatisfied with his job; and to be a shepherd again

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Mentor, Job. Occupation: Knight

Voice: Raspy

Attributes [hide]

Charles Branson, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 9 (-1)7 (-2)
Skills Athletics +2, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


John Browning, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. He wears his chestnut hair up in a very large beehive style do. He has blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Spy business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Spy.

Motivation: He is greedy; and further expansion of business

Ideals: Joker, Entrepeneur. Flaws: Fearful. Bonds: Job, Rich. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

John Browning, Male Human Cleric 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 700 gp. Lapis lazuli (8 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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