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NPC Generator

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Advanced [show]


Theobald Shelley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red armored body suit, with a simple grey line shooting up and back down. He keeps his golden hair in a flapper bob. His gray unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Theobald has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Disease. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Theobald Shelley, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 8 (-1)9 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp.


Social Check DCs


Gerald Lindsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. He wears his blonde hair down. His eyes are blue and catlike.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: The child of a Glassblower, who enjoyed hunting, Gerald was taken on many hunting expeditions. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Attractive, Nature. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Gerald Lindsey, Male Human Druid 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 10000 cp.


Social Check DCs


Henry Peyton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky blue painted plate armor. His moppish red hair is in a traditional bowl cut. He has brown eyes.

Personality: A skeptical and narcissistic man, Henry's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Henry hails from a village terrorized by goblins. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by goblins. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Impeccable. Flaws: Fearful, Racist. Bonds: Poor, Enemies. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Henry Peyton, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)7 (-2) 9 (-1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 25000 cp.


Social Check DCs


Charles Marston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears baggy white pantaloons and a black scarf, marred by sweets. His red hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not trust anyone and sleeps with one eye open.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Charles Marston, Male Human Fighter 10
Medium (5'2") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 96 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 9 (-1)17 (+3)
Skills History +6, Performance +7
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 11000 sp. Peridot (20 gp). Coral (40 gp). Sard (20 gp). Moss agate (8 gp). Fire opal (1300 gp). 1 Minor magic item.


Social Check DCs


Ernest Reed, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a green cloak and cross-gartered grey stockings. He has a hunchback. His hair is short and red. His ears are large.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Ernest Reed, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)9 (-1) 14 (+2)18 (+4)
Skills Deception +6, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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