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Advanced [show]


Alexandre Reid, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Miller business at a young age. He worked as a nervous Miller and found it very stressful. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Justice. Bonds: Poor, Attractive, Job. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Alexandre Reid, Male Human Warlock 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)17 (+3) 14 (+2)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Conrad Thackeray, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His auburn hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of goblins once and for all.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 10 years.

Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against goblins

Flaws: Antagonistic. Bonds: Enemies, Rich, Job, Family. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Conrad Thackeray, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)7 (-2) 13 (+1)7 (-2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Clerebold Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Servant. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is smooth and relatively long. His green eyes have a joyful gleam in them most of the time.

Personality: Clerebold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Servant business at a young age. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and wants to have a good time and be beloved

Ideals: Fighting, Artistic, Optimist. Bonds: Job, Family, Has a crush. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Clerebold Snowdon, Male Human Cleric 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 7
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (600 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).


Social Check DCs


Shane Milton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Map Maker does. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise gray. His teeth are white and perfect.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: To end his boredom; and to be a fletcher again

Ideals: Impeccable. Flaws: Mundane. Bonds: Job, Attractive, Enemies. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Shane Milton, Male Human Warrior 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1500 gp. Star rose quartz (40 gp). Amethyst (70 gp). Malachite (11 gp). Deep blue spinel (1200 gp). Sardonyx (40 gp). Alexandrite (1200 gp).


Social Check DCs


Wymar Burton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright brown suits and hats. His black hair is long and unkept. He has gray eyes and a brown hat with a black feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: He was born in the south, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Dyer and was forced into it by his family.

Ideals: Optimist, Artistic, Fighting. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Wymar Burton, Male Human Druid 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)17 (+3) 11 (+0)17 (+3)
Skills Insight +3, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Terran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 40 pp.


Social Check DCs

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