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Advanced [show]


Chad Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a bow on his belt. He has a moderate pudge and is not very fit. He wears his red hair up in a very large beehive style do. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Chad Langdon, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Athletics +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Roland Browning, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Sculptor for hire.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: PTSD. Bonds: Religious, Job. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Roland Browning, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp. 1 Half-Plate.


Social Check DCs


Trey Westcott, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his auburn hair. His blue unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has all his life been fascinated with singing.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Westcott, Male Human Ranger 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)14 (+2) 11 (+0)7 (-2)
Skills Investigation +5, Performance +1
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp. Rose (20 gp). Star ruby (1200 gp). Deep blue spinel (900 gp). Alexandrite (900 gp).


Social Check DCs


Drogo Presley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is auburn and curly. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast desert. A gifted student he started as a Blacksmith, but he got bored and became a Doctor. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Blacksmith again; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Drogo Presley, Male Human Rogue 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 12 (+1)5 (-3)
Skills Performance -1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aldous Walcott, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with grey slacks. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of women and trembles around them

History: Aldous was born with his mother's beautiful face. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Slave. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Aldous Walcott, Male Human Warlock 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)7 (-2) 12 (+1)13 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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