Henry Westbrook, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a simple grey robe with white stripes complete with hood. His clothes are grease stained in places. His hair, while still mostly chestnut, has prominent grey streaks. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He left for the north, certain he would find work there.
Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Flaws: Ugly, Cynical. Bonds: Poor, Immigrant, Enemies. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Freshwater pearl (15 gp).
Hugh Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing colorful clothing, dressed as a Glassblower. He has wavy blonde hair. His hazel eyes peer out from beneath his small yellow hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Glassblower for hire.
Motivation: To protect his home; and balancing his hectic life and new glassblower responsibilities is difficult
Flaws: Shy. Bonds: Attractive, Nature, Job, Guardian. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Orc, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Trey Mitchell, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a grey collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His hair is golden, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.
History: Trey was raised in a hard working conservative environment. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently the stress of being a Spice Merchant has made it difficult for him to sleep.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp.
Arnold Whitby, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is unkempt and raggedy. His eyes are blue and catlike.
Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born several months after his mother was called into army service. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Flaws: Ugly, Shy. Bonds: Poor, Enemies, Military. Occupation: Body Guard
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp. Onyx (80 gp). Black opal (800 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.
Heward Bradley, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears large thick round spectacles.
Personality: This man loves painting and to teach people painting more than just about anything. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the west. He worked as a nervous Guard and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Jade (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!