Cory Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His silver hair, when down, is lengthy. He has several tiny sapphire earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Clerebold Tatum, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears white painted combat armor at almost all times. His hair is brown and very short. His skin is flawless and his amber eyes scan people very quickly.
Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: To get a good night's sleep; and he wants to get laid
Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Gomory Bing, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He usually wears his grey robe and has his mace always slung over his shoulder. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise amber.
Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.
History: Born to a Shoemaker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Poor, Adventurer. Occupation: Ruler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
Chad Badger, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long auburn beard with little hanging trinkets. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: Born to a Fortune-teller, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Joker, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Soapmaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: Just what you see.
Adelard Read, Male Human [Permalink]
Personal [hide]
Description: An older man who wears baggy brown pantaloons and a green scarf, he is not a threatening figure. His hair is greying and his face has many wrinkles. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Layabout business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic, Insane. Bonds: Adventurer, Job, Family. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 300 gp.
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