Randal Beverly, Male Human [Permalink]
Personal [hide]
Description: He wears a grey feathered hat and grey clothes. His feathered hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many goblins want him driven away; and to share knowledge with the world
Ideals: Justice, Logical. Flaws: Ugly, Disease. Bonds: Immigrant, Enemies. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
Gerard Jacobs, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and dresses well, typically a more casual-formal manner. His right hand appears badly burned and disfigured. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 59 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Skelton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears a well pressed and immaculate suit (or dress). He has a black handlebar mustache and slicked back black hair. His eyes are blue.
Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +1
Possessions: 10 pp. Embroidered and bejeweled glove (2000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp).
Miles Sydney, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fancy grey suit. His red hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.
History: He was born in a small plains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 96 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 100 pp. Onyx (30 gp). Alexandrite (1000 gp). Smoky quartz (30 gp). Jasper (30 gp). Deep blue spinel (1000 gp). Tourmaline (80 gp). 1 Minor magic item.
Peter Yeardley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. He has dyed his greying golden hair a little too much giving a sharp golden color. He has hazel eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To reunite with his absent mother; and regain custody of his son
Bonds: Poor, Enemies, Family, Religious, Attractive. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 31 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 200 gp. Amber (40 gp). Tiger eye turquoise (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!