Manfred Garrick, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown pants and tee shirts. His red hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Manfred was born in the north. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Persistence. Flaws: Impulsive. Bonds: Nature. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Silver comb with moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item. 1 Minor magic item.
Adelard Harley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair has been sun bleached extensively. His thin eyebrows rest above his beady brown eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal poetry training, and achieved minor success. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical, Gifted, Artistic. Flaws: Ugly. Occupation: Fletcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Old masterpiece painting (400 gp). Silver comb with moonstones (200 gp).
Don Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a brown suit, black shirt, and brown tie. He is bald on top and has large golden tufts of hair around his ears. His violet eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.
History: His father raised him in a mountain cabin. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Spalding, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears a simple tan robe with black stripes complete with hood. His hair is blonde and curly. He has several tiny amber earrings on each ear.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered
History: Born in the east to a Mason, Cory learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Mason job and began his own company from there.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Justice, Logical. Bonds: Rich, Job, Mentor. Occupation: Mason
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Hunter Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. His white hair is still thick. His half smiles and green eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: He is wracked by social anxiety.
Ideals: Joker, Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 6 (-2) | 14 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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