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NPC Generator

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Advanced [show]


Gilbert Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. He carries with him a set of spears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His moppish red hair is in a traditional bowl cut. He has violet eyes and a pastel hat with a black feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Joker, Justice. Flaws: Disease. Bonds: Adventurer. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Gilbert Moreno, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 17 (+3)17 (+3)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 sp. 1 Bullseye lantern.


Social Check DCs


Arnold Livingstone, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears red cloth garments or leather armor. He has a chestnut handlebar mustache and slicked back chestnut hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Poor, Family. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Livingstone, Male Human Rogue 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 18 (+4)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hunter Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely green suit with yellow socks and a vest with buckled shoes. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: He was born to loving parents in a slum to the south. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Shy, Insane, Hedonist. Bonds: Poor, Nature. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Hunter Huxley, Male Human Monk 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


John Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His red hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Flaws: Racist, Shy. Bonds: Attractive, Military, Job. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

John Lindsey, Male Human Monk 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 800 gp. Emerald (1400 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Stanley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. His brown hair is styled in orderly dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. William was born on a far eastern island where he grew up under the tutelage of his father, an expert Spice Merchant. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety.

Flaws: Hedonist, Fearful. Bonds: Attractive, Military, Immigrant. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

William Stanley, Male Human Ranger 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs

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