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NPC Generator

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Advanced [show]


Roger Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. His golden hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. In his 14th year, his parents were killed by a orcs raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against orcs

Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Roger Marlowe, Male Human Warlock 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


John Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He got into the Bricklayer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He struck the Bricklayer job and began his own company from there.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Enemies, Job, Family. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

John Gracey, Male Human Expert 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 40000 cp.


Social Check DCs


Bernard Bradly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His brown hair is singed and shortened. His eyes are brown and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Disease, Addict. Bonds: Rich, Immigrant. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Bernard Bradly, Male Human Wizard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp.


Social Check DCs


Anthony Easton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is greasy and uncared for. His thin eyebrows rest above his beady blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Anthony was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has worked as a Performer like his father before him.

Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, Nature, Has a crush. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Anthony Easton, Male Human Rogue 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1500 gp.


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is golden and curly. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Lazy, Disease. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Kyle Barclay, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)18 (+4) 17 (+3)14 (+2)
Skills Nature +6, Stealth +5
Senses Passive Perception 13
Languages Common, Infernal, Gnoll, Halfling, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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